[NTLUG:Discuss] AGP Gart de-mystified (long)(shortened)
Kyle_Davenport@compusa.com
Kyle_Davenport at compusa.com
Tue Jun 20 11:15:52 CDT 2000
I can not confirm that device3Dfx does agp. I've scoured the web sites and
looked in the device3Dfx source. And indeed I see no difference in speed in
Quake3 (which I expect to heavily use textures) using /dev/3dfx or not. So we
wait until DRI improves...
_________________________________________________
al <al_h at technologist.com> on 06/20/2000 09:44:24 AM
Please respond to discuss at ntlug.org
To: discuss at ntlug.org
cc: (bcc: Kyle Davenport/Is/Corporate/CompUSA)
Subject: Re: [NTLUG:Discuss] AGP Gart de-mystified (long)(shortened)
so is AGP without DRI...PCI?
because I use XF3.3.6(with 3Dfx's 3.3.5-SVGA) and 2.2.16
am I stuck with a 33mhz video bus until XF4.0 and 2.4.x are stable?
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