[NTLUG:Discuss] Anyone want to play a game?
Bobby Mac
bobbyjim at gmail.com
Thu Dec 23 23:03:58 CST 2010
I would suggest Counter-Strike from the half life series but Quake and Ureal
are fine too . It is a FPS so latency is a very important factor for
playability.
http://server.counter-strike.net/server.php?cmd=howto&show=linux
I would caution you though that Co-Lo's charge for bandwidth and to test
their network will cost you money. I think there might be better ways to do
this. First, you should join NANOG and reach out to that group for
feedback on the Co-Lo and thier network that you are interested in. There
are some VERY prominent network minds that watch that list and if you're
lucky, you might have a super star give you golden advice.
I do have a question, are you looking for LAN or WAN stats and how do you
want to measure the stats that this game server generates. If you have
money to burn, a great tool is NetQoS super agent (it's about 100K). If
you want open source, then you need something like Nagios (titius to
configure) and collecting network information or
http://code.google.com/p/opendpi/ which is deep packet inspection. You might
even want to run ESXi with multiple images to separate your "app" OS from
your "stats" OS.
If you are looking for WAN stats, then perl is your friend!
1. Take your 1U CentOS box and put a simple web/app/db thing together.
2. Write a perl script on your home machine that does a wget/curl call and
record the results
3. Write a perl script that uses traceroute and place results into a MYSQL
DB
4. Repeat above 2 step on the hosted server against a destination that is
out side the Co-Lo
5. Grok the data
6. Make decission
If you are looking at LAN stats then running 2 images on differnt VLAN's
traversing the assumed Co-Lo provided shared firewall with multilpe
protocols between the two (NFS, FTP, SCP, ect......) and repeat the
Nagios/DPI analysis.
.02,
Robert
On Thu, Dec 16, 2010 at 7:36 PM, Neil Aggarwal <neil at jammconsulting.com>wrote:
> Hello all:
>
> I am setting up with a new colocation provider
> and I want to test their network to see how it
> peforms. I figure the best way to check speed
> and latency will be to run a game server and
> see what happens.
>
> I sent them a 1U server with CentOS 5.5 installed.
>
> Are there any free game servers that run on that?
> The client software can be windows or linux, it
> should not matter to the server.
>
> Once I set this up, I will invite everyone to play
> to help me load the network.
>
> Thanks,
> Neil
>
> --
> Neil Aggarwal, (281)846-8957, http://UnmeteredVPS.net/centos<http://unmeteredvps.net/centos>
> Virtual private server with CentOS 5.5 preinstalled
> Unmetered bandwidth = no overage charges
>
>
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